



But when played in series through the campaign mode, any concerns are put to rest as everyone gets a turn on each side.īuilt from the ground up as a multiplayer experience, one would expect the single-player to be limited but Quake Wars has a variety of options for the player who wants some quick offline action. Each of the maps has specific dynamic that is, one team will always be the defending team and the other will always be the on the offensive which some people have argued creates balance issues. From destroying a reactor on White Island, to breaching a Strogg warpgate in Africa, to destroying their control tower in Antarctica, there's something for everyone.

The maps and objectives are varied enough that you will never get bored. Quake Wars contains no single-player mode as such, much the same as Battlefield 2, but unlike Battlefield the story isn't just told through single missions but through smaller campaigns, a series of three map scenarios strung together that tell the tale of a certain part of the world. The GDF seek to protect Earth and its people. The Strogg, cybernetic creatures built of flesh and metal and following the orders of their leader, the Makron, have come to Earth to strip it of its natural resources, including man. Quake Wars puts us into the shoes of soldiers fighting in the near future for the fate of the planet, serving as a sort of prequel to Quake 2 - allowing us to pick either the invading Strogg forces of the human Global Defence Force. Enemy Territory: Quake Wars brings with it a different take on the genre and a refreshing attempt to overcome the traditional problems of similar titles.
